17 Commits

Author SHA1 Message Date
Mikhail Kiselev
41c3fd4934 feat: save and restore window position 2026-02-10 23:36:06 +03:00
Mikhail Kiselev
6783ed8b0a docs: update version to v0.2.2. add click-to-switch feature 2026-02-10 23:16:13 +03:00
Mikhail Kiselev
fe6a41226c fix: layout, hotkeys, skip/switch speaker logic 2026-02-10 23:10:02 +03:00
Mikhail Kiselev
fc93ebbd26 fix: add async/await to timer event handlers for sound 2026-02-10 18:23:37 +03:00
Mikhail Kiselev
f0a8c32ea2 feat: show spent time in participant list, fix timer sounds 2026-02-10 18:15:18 +03:00
Mikhail Kiselev
850d1deed2 fix: remove outline from nav buttons 2026-02-10 18:03:48 +03:00
Mikhail Kiselev
5131a72983 fix: warm up AudioContext on first click, clean up code 2026-02-10 17:54:31 +03:00
Mikhail Kiselev
6dac14e0c1 fix: add delay after AudioContext resume and schedule offset 2026-02-10 17:48:34 +03:00
Mikhail Kiselev
482786a34b fix: await first playBeep in sound sequences 2026-02-10 16:53:40 +03:00
Mikhail Kiselev
906f504d49 fix: await AudioContext.resume() before playing 2026-02-10 16:45:56 +03:00
Mikhail Kiselev
649b1c039d chore: update wails bindings 2026-02-10 16:27:17 +03:00
Mikhail Kiselev
5fd85bfc50 fix: add AudioContext resume in main timer 2026-02-10 16:23:30 +03:00
Mikhail Kiselev
809f64b93d feat: add custom sound upload and fix localization 2026-02-10 16:19:39 +03:00
Mikhail Kiselev
30af8729b8 docs: add auto-update documentation 2026-02-10 16:03:39 +03:00
Mikhail Kiselev
cf0d60f40c fix: improve app restart after update 2026-02-10 16:00:06 +03:00
Mikhail Kiselev
9f5c9d568d chore: update wails bindings 2026-02-10 15:54:54 +03:00
Mikhail Kiselev
2b86eb9d20 feat: add checksum-based update detection 2026-02-10 15:53:26 +03:00
16 changed files with 924 additions and 63 deletions

View File

@@ -64,8 +64,10 @@ release: lint
@xattr -cr "build/bin/Daily Timer.app" 2>/dev/null || true
@rm -rf dist && mkdir -p dist
cd build/bin && zip -r "../../dist/Daily-Timer-$(VERSION)-macos-arm64.zip" "Daily Timer.app"
@shasum -a 256 "build/bin/Daily Timer.app/Contents/MacOS/daily-timer" | awk '{print $$1}' > "dist/Daily-Timer-$(VERSION)-macos-arm64.sha256"
@echo "Release package: dist/Daily-Timer-$(VERSION)-macos-arm64.zip"
@ls -lh dist/*.zip
@echo "Checksum: $$(cat dist/Daily-Timer-$(VERSION)-macos-arm64.sha256)"
@ls -lh dist/*
# Release for both architectures
release-all: lint
@@ -89,7 +91,7 @@ release-upload:
-d '{"tag_name": "$(VERSION)", "name": "$(VERSION)", "body": "Release $(VERSION)"}' \
| jq -r '.id'); \
echo "Created release ID: $$RELEASE_ID"; \
for file in dist/*.zip; do \
for file in dist/*; do \
filename=$$(basename "$$file"); \
echo "Uploading $$filename..."; \
curl -s -X POST \

View File

@@ -15,6 +15,7 @@
- 💾 **Экспорт** - экспорт данных в JSON или CSV
- 🔊 **Звуковые уведомления** - настраиваемые звуковые оповещения
- 🌐 **Локализация** - русский и английский интерфейс
- 🔄 **Автообновление** - проверка и установка обновлений из приложения
## Скриншоты
@@ -36,6 +37,24 @@ _(Скоро)_
3. Переместить `Daily Timer.app` в `/Applications/`
4. Убрать атрибут карантина (см. ниже)
### Автообновление
Приложение поддерживает автоматическое обновление:
1. Открыть **Настройки** → секция "Обновления"
2. Нажать **Проверить сейчас**
3. Если доступно обновление → **Скачать и установить**
4. После установки нажать **Перезапустить**
Приложение автоматически:
- Скачивает новую версию
- Устанавливает в `/Applications/`
- Снимает карантин (`xattr -cr`)
- Перезапускается
**Обнаружение пересборок**: Если версия та же, но бинарник изменился (пересборка) - приложение также предложит обновление.
### Установка Wails CLI
```bash
@@ -86,8 +105,9 @@ xattr -cr "Daily Timer.app"
2. Таймер показывает текущего спикера с обратным отсчётом
3. Нажать **Следующий** для перехода (или ⌘N)
4. Нажать **Пропустить** чтобы переместить спикера в конец очереди
5. Использовать **Пауза/Продолжить** для прерываний
6. Нажать **Стоп** для досрочного завершения
5. **Клик по спикеру** в списке - быстро переключиться на него (для done-спикеров таймер продолжится)
6. Использовать **Пауза/Продолжить** для прерываний
7. Нажать **Стоп** для досрочного завершения
### Горячие клавиши
@@ -172,6 +192,7 @@ GITEA_TOKEN=<token> make release-publish
- [ ] Шаблоны команд
- [ ] Облачная синхронизация
- [ ] Поддержка Windows/Linux
- [x] Автообновление приложения
## Лицензия

View File

@@ -7,7 +7,7 @@
import History from './components/History.svelte'
import Setup from './components/Setup.svelte'
import { EventsOn, EventsOff, WindowSetSize, ScreenGetAll } from '../wailsjs/runtime/runtime'
import { GetParticipants, StartMeeting, GetSettings, SkipSpeaker, RemoveFromQueue } from '../wailsjs/go/app/App'
import { GetParticipants, StartMeeting, GetSettings, SkipSpeaker, RemoveFromQueue, SwitchToSpeaker } from '../wailsjs/go/app/App'
import { t, initLocale } from './lib/i18n'
let currentView = 'main'
@@ -35,6 +35,27 @@
EventsOn('timer:meeting_warning', handleMeetingWarning)
EventsOn('timer:meeting_ended', handleMeetingEnded)
EventsOn('timer:speaker_changed', handleSpeakerChanged)
// Warm up AudioContext on first user interaction
const warmUpAudio = async () => {
const ctx = getAudioContext()
if (ctx.state === 'suspended') {
await ctx.resume()
}
// Play silent sound to fully unlock audio
const oscillator = ctx.createOscillator()
const gainNode = ctx.createGain()
oscillator.connect(gainNode)
gainNode.connect(ctx.destination)
gainNode.gain.value = 0 // Silent
oscillator.start()
oscillator.stop(ctx.currentTime + 0.001)
// Remove listener after first interaction
document.removeEventListener('click', warmUpAudio)
document.removeEventListener('keydown', warmUpAudio)
}
document.addEventListener('click', warmUpAudio)
document.addEventListener('keydown', warmUpAudio)
})
async function loadSettings() {
@@ -80,17 +101,17 @@
timerState = state
}
function handleWarning(state) {
async function handleWarning(state) {
timerState = state
if (settings?.soundEnabled) {
playSound('warning')
await playSound('warning')
}
}
function handleTimeUp(state) {
async function handleTimeUp(state) {
timerState = state
if (settings?.soundEnabled) {
playSound('timeup')
await playSound('timeup')
}
}
@@ -98,11 +119,11 @@
timerState = state
}
function handleMeetingEnded(state) {
async function handleMeetingEnded(state) {
timerState = state
meetingActive = false
if (settings?.soundEnabled) {
playSound('meeting_end')
await playSound('meeting_end')
}
}
@@ -141,24 +162,27 @@
}
}
function playSound(name) {
async function playSound(name) {
// Ensure AudioContext is running (may be suspended after inactivity)
const ctx = getAudioContext()
if (ctx.state === 'suspended') {
await ctx.resume()
}
switch (name) {
case 'warning':
// Two short warning beeps
playBeep(880, 0.15)
setTimeout(() => playBeep(880, 0.15), 200)
break
case 'timeup':
// Descending tone sequence
playBeep(1200, 0.2)
setTimeout(() => playBeep(900, 0.2), 250)
setTimeout(() => playBeep(600, 0.3), 500)
break
case 'meeting_end':
// Final chime - three notes
playBeep(523, 0.2) // C5
setTimeout(() => playBeep(659, 0.2), 200) // E5
setTimeout(() => playBeep(784, 0.4), 400) // G5
playBeep(523, 0.2)
setTimeout(() => playBeep(659, 0.2), 200)
setTimeout(() => playBeep(784, 0.4), 400)
break
}
}
@@ -168,16 +192,30 @@
currentView = 'main'
}
function handleSettingsLoaded(s) {
settings = s
function handleSettingsLoaded(event) {
settings = event.detail
}
async function handleSkipFromList(event) {
const { speakerId } = event.detail
try {
// If this is the current speaker, use SkipSpeaker, otherwise RemoveFromQueue
if (timerState?.currentSpeakerId === speakerId) {
await SkipSpeaker()
} else {
await RemoveFromQueue(speakerId)
}
} catch (e) {
console.error('Failed to remove speaker from queue:', e)
console.error('Failed to skip speaker:', e)
}
}
async function handleSwitchSpeaker(event) {
const { speakerId } = event.detail
try {
await SwitchToSpeaker(speakerId)
} catch (e) {
console.error('Failed to switch to speaker:', e)
}
}
@@ -242,12 +280,12 @@
</button>
</nav>
<div class="content">
<div class="content" class:no-nav={meetingActive}>
{#if currentView === 'main'}
{#if meetingActive && timerState}
<div class="timer-view">
<Timer {timerState} />
<ParticipantList {timerState} on:skip={handleSkipFromList} />
<ParticipantList {timerState} on:skip={handleSkipFromList} on:switch={handleSwitchSpeaker} />
<Controls {timerState} on:stop={() => meetingActive = false} />
</div>
{:else if participants.length > 0}
@@ -309,6 +347,11 @@
}
.nav {
position: fixed;
top: 32px;
left: 0;
right: 0;
z-index: 100;
display: flex;
gap: 4px;
padding: 8px 12px;
@@ -335,6 +378,7 @@
font-size: 13px;
transition: all 0.2s;
white-space: nowrap;
outline: none;
}
.nav button:hover {
@@ -348,10 +392,17 @@
}
.content {
flex: 1;
overflow: auto;
position: fixed;
top: 84px; /* 32px titlebar + 52px nav height */
bottom: 0;
left: 0;
right: 0;
overflow-y: auto;
padding: 12px;
padding-bottom: 64px;
}
.content.no-nav {
top: 32px; /* Only titlebar when nav is hidden */
}
.timer-view {

View File

@@ -30,8 +30,33 @@
await StopMeeting()
dispatch('stop')
}
function handleKeydown(e) {
// ⌘N - Next speaker
if (e.metaKey && e.key.toLowerCase() === 'n') {
e.preventDefault()
handleNext()
}
// ⌘S - Skip speaker
if (e.metaKey && e.key.toLowerCase() === 's') {
e.preventDefault()
handleSkip()
}
// Space - Pause/Resume
if (e.code === 'Space' && !e.metaKey && !e.ctrlKey && !e.altKey) {
e.preventDefault()
handlePauseResume()
}
// ⌘Q - Stop meeting
if (e.metaKey && e.key.toLowerCase() === 'q') {
e.preventDefault()
handleStop()
}
}
</script>
<svelte:window on:keydown={handleKeydown} />
<div class="controls">
<button class="btn primary" on:click={handleNext}>
{hasQueue ? $t('controls.next') : $t('controls.stop')}

View File

@@ -205,7 +205,15 @@
<div class="participant-log" class:log-overtime={log.overtime} class:skipped={log.skipped}>
<span class="log-order">#{log.order}</span>
<span class="log-name">{log.participant?.name || 'Unknown'}</span>
<span class="log-duration">{formatTime(log.duration)}</span>
<span class="log-duration">
<span class:overtime={log.duration > (log.participant?.timeLimit || 0)}>
{formatTime(log.duration)}
</span>
{#if log.participant?.timeLimit}
<span class="time-sep">/</span>
<span class="time-limit">{formatTime(log.participant.timeLimit)}</span>
{/if}
</span>
{#if log.overtime}
<span class="overtime-icon">⚠️</span>
{/if}
@@ -463,6 +471,22 @@
.log-duration {
color: #9ca3af;
font-family: 'SF Mono', 'Menlo', monospace;
white-space: nowrap;
display: inline-flex;
align-items: center;
}
.log-duration .overtime {
color: #ef4444;
}
.log-duration .time-sep {
color: #6b7280;
margin: 0 3px;
}
.log-duration .time-limit {
color: #6b7280;
}
.loading, .empty {

View File

@@ -1,31 +1,89 @@
<script>
import { createEventDispatcher } from 'svelte'
import { createEventDispatcher, tick } from 'svelte'
import { t } from '../lib/i18n'
export let timerState
const dispatch = createEventDispatcher()
let listEl
let lastSpeakingOrder = 0
$: allSpeakers = timerState?.allSpeakers || []
$: currentSpeakerId = timerState?.currentSpeakerId || 0
$: currentElapsed = timerState?.speakerElapsed || 0
$: speakingOrder = timerState?.speakingOrder || 0
// Auto-scroll when speaker changes
$: if (speakingOrder !== lastSpeakingOrder && speakingOrder > 0) {
lastSpeakingOrder = speakingOrder
scrollToCurrentSpeaker()
}
async function scrollToCurrentSpeaker() {
await tick() // Wait for DOM update
if (!listEl) return
// Find the index of the current speaking participant
const speakingIndex = allSpeakers.findIndex(s => s.status === 'speaking')
if (speakingIndex < 0) return
// Scroll to show previous speaker at top (or current if first)
const targetIndex = Math.max(0, speakingIndex - 1)
const items = listEl.querySelectorAll('li')
if (items[targetIndex]) {
items[targetIndex].scrollIntoView({ behavior: 'smooth', block: 'start' })
}
}
function handleSkip(speakerId) {
dispatch('skip', { speakerId })
}
function handleSwitch(speakerId) {
dispatch('switch', { speakerId })
}
function formatTime(seconds) {
const mins = Math.floor(seconds / 60)
const secs = seconds % 60
return `${mins}:${secs.toString().padStart(2, '0')}`
}
</script>
<div class="participant-list">
<h3>{$t('timer.participants')}</h3>
{#if allSpeakers.length > 0}
<ul>
<ul bind:this={listEl}>
{#each allSpeakers as speaker}
<li class="speaker-item {speaker.status}">
<!-- svelte-ignore a11y-click-events-have-key-events a11y-no-noninteractive-element-interactions -->
<li
class="speaker-item {speaker.status}"
class:clickable={speaker.status !== 'speaking'}
on:click={() => speaker.status !== 'speaking' && handleSwitch(speaker.id)}
>
<span class="order">{speaker.order}</span>
<span class="name">{speaker.name}</span>
<span class="time-limit">{Math.floor(speaker.timeLimit / 60)}:{(speaker.timeLimit % 60).toString().padStart(2, '0')}</span>
{#if speaker.status === 'pending' || speaker.status === 'skipped'}
<button class="skip-btn" on:click={() => handleSkip(speaker.id)} title="{$t('controls.skip')}">
<span class="time-display">
{#if speaker.status === 'done'}
<span class="time-spent" class:overtime={speaker.timeSpent > speaker.timeLimit}>
{formatTime(speaker.timeSpent)}
</span>
<span class="time-sep">/</span>
<span class="time-limit">{formatTime(speaker.timeLimit)}</span>
{:else if speaker.status === 'speaking'}
<span class="time-spent" class:overtime={currentElapsed > speaker.timeLimit}>
{formatTime(currentElapsed)}
</span>
<span class="time-sep">/</span>
<span class="time-limit">{formatTime(speaker.timeLimit)}</span>
{:else}
<span class="time-limit">{formatTime(speaker.timeLimit)}</span>
{/if}
</span>
{#if speaker.status === 'pending' || speaker.status === 'speaking'}
<button class="skip-btn" on:click|stopPropagation={() => handleSkip(speaker.id)} title="{$t('controls.skip')}">
</button>
{/if}
@@ -85,6 +143,18 @@
background: #1b2636;
}
.speaker-item.clickable {
cursor: pointer;
}
.speaker-item.clickable:hover {
background: #2d3f52;
}
.speaker-item.done.clickable:hover {
background: #2a4a6f;
}
.speaker-item.skipped {
background: repeating-linear-gradient(
45deg,
@@ -129,13 +199,6 @@
white-space: nowrap;
}
.time-limit {
font-family: 'SF Mono', 'Menlo', monospace;
font-size: 12px;
color: #6b7280;
flex-shrink: 0;
}
.skip-btn {
margin-left: 8px;
padding: 4px 8px;
@@ -163,4 +226,30 @@
text-align: center;
padding: 24px;
}
.time-display {
display: inline-flex;
align-items: center;
font-family: 'SF Mono', 'Menlo', monospace;
font-size: 12px;
flex-shrink: 0;
white-space: nowrap;
}
.time-spent {
color: #4ade80;
}
.time-spent.overtime {
color: #ef4444;
}
.time-sep {
color: #6b7280;
margin: 0 3px;
}
.time-limit {
color: #6b7280;
}
</style>

View File

@@ -1,6 +1,6 @@
<script>
import { onMount, createEventDispatcher } from 'svelte'
import { GetSettings, UpdateSettings, GetMeeting, UpdateMeeting, GetVersion, CheckForUpdates, DownloadAndInstallUpdate, RestartApp } from '../../wailsjs/go/app/App'
import { GetSettings, UpdateSettings, GetMeeting, UpdateMeeting, GetVersion, CheckForUpdates, DownloadAndInstallUpdate, RestartApp, SelectCustomSound, GetCustomSoundPath, ClearCustomSound } from '../../wailsjs/go/app/App'
import { WindowSetSize, ScreenGetAll, EventsOn, EventsOff } from '../../wailsjs/runtime/runtime'
import { t, locale, setLocale } from '../lib/i18n'
@@ -16,6 +16,14 @@
let windowFullHeight = true
let audioContext = null
// Custom sounds state
let customSounds = {
warning: null,
timeup: null,
meeting_end: null
}
let audioElements = {}
// Update state
let currentVersion = 'dev'
let updateInfo = null
@@ -51,11 +59,17 @@
oscillator.stop(ctx.currentTime + duration)
} catch (e) {
console.error('Failed to play sound:', e)
alert('Sound error: ' + e.message)
}
}
function testSound(name) {
// If custom sound exists, play it
if (customSounds[name]) {
playCustomSound(name)
return
}
// Otherwise play default beep sounds
switch (name) {
case 'warning':
playBeep(880, 0.15)
@@ -74,8 +88,63 @@
}
}
function playCustomSound(name) {
try {
if (!audioElements[name]) {
audioElements[name] = new Audio('file://' + customSounds[name])
}
audioElements[name].currentTime = 0
audioElements[name].play()
} catch (e) {
console.error('Failed to play custom sound:', e)
}
}
async function loadCustomSounds() {
const types = ['warning', 'timeup', 'meeting_end']
for (const type of types) {
try {
const path = await GetCustomSoundPath(type)
if (path) {
customSounds[type] = path
// Pre-create audio element
audioElements[type] = new Audio('file://' + path)
}
} catch (e) {
console.error(`Failed to get custom sound for ${type}:`, e)
}
}
customSounds = { ...customSounds } // Trigger reactivity
}
async function handleUploadSound(soundType) {
try {
const path = await SelectCustomSound(soundType)
if (path) {
customSounds[soundType] = path
// Recreate audio element with new file
audioElements[soundType] = new Audio('file://' + path)
customSounds = { ...customSounds }
}
} catch (e) {
console.error('Failed to upload sound:', e)
}
}
async function handleClearSound(soundType) {
try {
await ClearCustomSound(soundType)
customSounds[soundType] = null
delete audioElements[soundType]
customSounds = { ...customSounds }
} catch (e) {
console.error('Failed to clear sound:', e)
}
}
onMount(async () => {
await loadData()
await loadCustomSounds()
// Load version and check for updates
try {
@@ -94,9 +163,29 @@
updateComplete = true
})
// Warm up AudioContext on first user interaction (for sound tests)
const warmUpAudio = async () => {
const ctx = getAudioContext()
if (ctx.state === 'suspended') {
await ctx.resume()
}
// Play silent sound to fully unlock audio
const oscillator = ctx.createOscillator()
const gainNode = ctx.createGain()
oscillator.connect(gainNode)
gainNode.connect(ctx.destination)
gainNode.gain.value = 0 // Silent
oscillator.start()
oscillator.stop(ctx.currentTime + 0.001)
// Remove listener after first interaction
document.removeEventListener('click', warmUpAudio)
}
document.addEventListener('click', warmUpAudio)
return () => {
EventsOff('update:progress')
EventsOff('update:complete')
document.removeEventListener('click', warmUpAudio)
}
})
@@ -247,10 +336,60 @@
<label for="soundEnabled">{settings.soundEnabled ? $t('settings.soundEnabled') : $t('settings.soundDisabled')}</label>
</div>
<div class="sound-test-buttons">
<button type="button" class="test-btn" on:click={() => testSound('warning')}>🔔 Test Warning</button>
<button type="button" class="test-btn" on:click={() => testSound('timeup')}> Test Time Up</button>
<button type="button" class="test-btn" on:click={() => testSound('meeting_end')}>🏁 Test Meeting End</button>
<div class="sound-items">
<div class="sound-item">
<div class="sound-info">
<span class="sound-label">🔔 {$t('settings.testWarning')}</span>
{#if customSounds.warning}
<span class="sound-status custom">{$t('settings.customSound')}</span>
{:else}
<span class="sound-status default">{$t('settings.defaultSound')}</span>
{/if}
</div>
<div class="sound-actions">
<button type="button" class="test-btn" on:click={() => testSound('warning')}>▶</button>
<button type="button" class="upload-btn" on:click={() => handleUploadSound('warning')}>📁</button>
{#if customSounds.warning}
<button type="button" class="clear-btn" on:click={() => handleClearSound('warning')}>✕</button>
{/if}
</div>
</div>
<div class="sound-item">
<div class="sound-info">
<span class="sound-label">{$t('settings.testTimeUp')}</span>
{#if customSounds.timeup}
<span class="sound-status custom">{$t('settings.customSound')}</span>
{:else}
<span class="sound-status default">{$t('settings.defaultSound')}</span>
{/if}
</div>
<div class="sound-actions">
<button type="button" class="test-btn" on:click={() => testSound('timeup')}>▶</button>
<button type="button" class="upload-btn" on:click={() => handleUploadSound('timeup')}>📁</button>
{#if customSounds.timeup}
<button type="button" class="clear-btn" on:click={() => handleClearSound('timeup')}>✕</button>
{/if}
</div>
</div>
<div class="sound-item">
<div class="sound-info">
<span class="sound-label">🏁 {$t('settings.testMeetingEnd')}</span>
{#if customSounds.meeting_end}
<span class="sound-status custom">{$t('settings.customSound')}</span>
{:else}
<span class="sound-status default">{$t('settings.defaultSound')}</span>
{/if}
</div>
<div class="sound-actions">
<button type="button" class="test-btn" on:click={() => testSound('meeting_end')}>▶</button>
<button type="button" class="upload-btn" on:click={() => handleUploadSound('meeting_end')}>📁</button>
{#if customSounds.meeting_end}
<button type="button" class="clear-btn" on:click={() => handleClearSound('meeting_end')}>✕</button>
{/if}
</div>
</div>
</div>
</section>
@@ -309,7 +448,11 @@
</div>
{:else if updateInfo?.available}
<div class="update-status available">
{#if updateInfo.isRebuild}
{$t('updates.rebuildAvailable')}: <strong>{updateInfo.latestVersion}</strong>
{:else}
{$t('updates.updateAvailable')}: <strong>{updateInfo.latestVersion}</strong>
{/if}
</div>
<button class="update-btn primary" on:click={downloadAndInstall}>
{$t('updates.downloadAndInstall')}
@@ -494,6 +637,84 @@
transform: scale(0.97);
}
/* Sound items */
.sound-items {
display: flex;
flex-direction: column;
gap: 8px;
margin-top: 12px;
}
.sound-item {
display: flex;
justify-content: space-between;
align-items: center;
padding: 10px 12px;
background: #1b2636;
border: 1px solid #3d4f61;
border-radius: 8px;
}
.sound-info {
display: flex;
align-items: center;
gap: 10px;
}
.sound-label {
font-size: 14px;
color: #e0e0e0;
}
.sound-status {
font-size: 11px;
padding: 2px 6px;
border-radius: 4px;
}
.sound-status.custom {
background: #2a4a3a;
color: #6ee7b7;
}
.sound-status.default {
background: #3d4f61;
color: #9ca3af;
}
.sound-actions {
display: flex;
gap: 6px;
}
.sound-actions button {
width: 32px;
height: 32px;
padding: 0;
border: 1px solid #3d4f61;
border-radius: 6px;
background: #2a3a4e;
color: #9ca3af;
font-size: 14px;
cursor: pointer;
transition: all 0.2s;
display: flex;
align-items: center;
justify-content: center;
}
.sound-actions button:hover {
border-color: #4a90d9;
background: #3a4a5e;
color: #e0e0e0;
}
.sound-actions .clear-btn:hover {
border-color: #ef4444;
background: #4a2a2a;
color: #fca5a5;
}
/* Updates section */
.updates-section {
border: 1px solid #3d4f61;

View File

@@ -94,6 +94,11 @@ export const translations = {
sound: 'Звуковые уведомления',
soundEnabled: 'Включены',
soundDisabled: 'Выключены',
testWarning: 'Предупреждение',
testTimeUp: 'Время вышло',
testMeetingEnd: 'Конец собрания',
customSound: 'свой',
defaultSound: 'стандартный',
warningTime: 'Предупреждение за',
seconds: 'сек',
defaultSpeakerTime: 'Время на спикера по умолчанию',
@@ -114,6 +119,7 @@ export const translations = {
currentVersion: 'Текущая версия',
checkingForUpdates: 'Проверка обновлений...',
updateAvailable: 'Доступно обновление',
rebuildAvailable: 'Доступна пересборка',
upToDate: 'У вас последняя версия',
downloadAndInstall: 'Скачать и установить',
downloading: 'Загрузка...',
@@ -261,6 +267,11 @@ export const translations = {
sound: 'Sound Notifications',
soundEnabled: 'Enabled',
soundDisabled: 'Disabled',
testWarning: 'Warning',
testTimeUp: 'Time Up',
testMeetingEnd: 'Meeting End',
customSound: 'custom',
defaultSound: 'default',
warningTime: 'Warning before',
seconds: 'sec',
defaultSpeakerTime: 'Default Speaker Time',
@@ -281,6 +292,7 @@ export const translations = {
currentVersion: 'Current version',
checkingForUpdates: 'Checking for updates...',
updateAvailable: 'Update available',
rebuildAvailable: 'Rebuild available',
upToDate: 'You have the latest version',
downloadAndInstall: 'Download and install',
downloading: 'Downloading...',

View File

@@ -7,6 +7,8 @@ export function AddParticipant(arg1:string,arg2:string,arg3:number):Promise<mode
export function CheckForUpdates():Promise<updater.UpdateInfo>;
export function ClearCustomSound(arg1:string):Promise<void>;
export function DeleteAllSessions():Promise<void>;
export function DeleteParticipant(arg1:number):Promise<void>;
@@ -19,6 +21,8 @@ export function ExportCSV(arg1:string,arg2:string):Promise<string>;
export function ExportData(arg1:string,arg2:string):Promise<string>;
export function GetCustomSoundPath(arg1:string):Promise<string>;
export function GetMeeting():Promise<models.Meeting>;
export function GetParticipants():Promise<Array<models.Participant>>;
@@ -49,12 +53,16 @@ export function RestartApp():Promise<void>;
export function ResumeMeeting():Promise<void>;
export function SelectCustomSound(arg1:string):Promise<string>;
export function SkipSpeaker():Promise<void>;
export function StartMeeting(arg1:Array<number>,arg2:Record<number, boolean>):Promise<void>;
export function StopMeeting():Promise<void>;
export function SwitchToSpeaker(arg1:number):Promise<void>;
export function UpdateMeeting(arg1:string,arg2:number):Promise<void>;
export function UpdateParticipant(arg1:number,arg2:string,arg3:string,arg4:number):Promise<void>;

View File

@@ -10,6 +10,10 @@ export function CheckForUpdates() {
return window['go']['app']['App']['CheckForUpdates']();
}
export function ClearCustomSound(arg1) {
return window['go']['app']['App']['ClearCustomSound'](arg1);
}
export function DeleteAllSessions() {
return window['go']['app']['App']['DeleteAllSessions']();
}
@@ -34,6 +38,10 @@ export function ExportData(arg1, arg2) {
return window['go']['app']['App']['ExportData'](arg1, arg2);
}
export function GetCustomSoundPath(arg1) {
return window['go']['app']['App']['GetCustomSoundPath'](arg1);
}
export function GetMeeting() {
return window['go']['app']['App']['GetMeeting']();
}
@@ -94,6 +102,10 @@ export function ResumeMeeting() {
return window['go']['app']['App']['ResumeMeeting']();
}
export function SelectCustomSound(arg1) {
return window['go']['app']['App']['SelectCustomSound'](arg1);
}
export function SkipSpeaker() {
return window['go']['app']['App']['SkipSpeaker']();
}
@@ -106,6 +118,10 @@ export function StopMeeting() {
return window['go']['app']['App']['StopMeeting']();
}
export function SwitchToSpeaker(arg1) {
return window['go']['app']['App']['SwitchToSpeaker'](arg1);
}
export function UpdateMeeting(arg1, arg2) {
return window['go']['app']['App']['UpdateMeeting'](arg1, arg2);
}

View File

@@ -351,6 +351,7 @@ export namespace models {
id: number;
name: string;
timeLimit: number;
timeSpent: number;
order: number;
status: string;
@@ -363,6 +364,7 @@ export namespace models {
this.id = source["id"];
this.name = source["name"];
this.timeLimit = source["timeLimit"];
this.timeSpent = source["timeSpent"];
this.order = source["order"];
this.status = source["status"];
}
@@ -441,6 +443,7 @@ export namespace updater {
releaseNotes: string;
downloadURL: string;
downloadSize: number;
isRebuild: boolean;
static createFrom(source: any = {}) {
return new UpdateInfo(source);
@@ -454,6 +457,7 @@ export namespace updater {
this.releaseNotes = source["releaseNotes"];
this.downloadURL = source["downloadURL"];
this.downloadSize = source["downloadSize"];
this.isRebuild = source["isRebuild"];
}
}

View File

@@ -39,10 +39,19 @@ func (a *App) Startup(ctx context.Context) {
}
func (a *App) OnDomReady(ctx context.Context) {
// Restore saved window position
if settings, err := a.store.GetSettings(); err == nil && settings != nil {
if settings.WindowX >= 0 && settings.WindowY >= 0 {
runtime.WindowSetPosition(ctx, settings.WindowX, settings.WindowY)
}
}
runtime.WindowShow(ctx)
}
func (a *App) Shutdown(ctx context.Context) {
// Save window position before closing
a.saveWindowPosition()
if a.timer != nil {
a.timer.Close()
}
@@ -51,6 +60,25 @@ func (a *App) Shutdown(ctx context.Context) {
}
}
func (a *App) saveWindowPosition() {
if a.ctx == nil {
return
}
x, y := runtime.WindowGetPosition(a.ctx)
if x >= 0 && y >= 0 {
if settings, err := a.store.GetSettings(); err == nil && settings != nil {
settings.WindowX = x
settings.WindowY = y
_ = a.store.UpdateSettings(settings)
}
}
}
// SaveWindowPosition saves current window position (can be called from frontend)
func (a *App) SaveWindowPosition() {
a.saveWindowPosition()
}
// Participants
func (a *App) GetParticipants() ([]models.Participant, error) {
@@ -179,13 +207,37 @@ func (a *App) handleTimerEvents() {
a.saveSpeakerLog(event.State)
runtime.EventsEmit(a.ctx, "timer:speaker_changed", event.State)
case timer.EventMeetingEnded:
a.saveSpeakerLog(event.State)
a.finalizeSpeakerLogs(event.State)
a.endMeetingSession(event.State)
runtime.EventsEmit(a.ctx, "timer:meeting_ended", event.State)
}
}
}
func (a *App) finalizeSpeakerLogs(state models.TimerState) {
if a.session == nil {
return
}
// Only finalize existing logs, don't create new ones
for id, log := range a.currentLogs {
if log.EndedAt == nil {
now := time.Now()
log.EndedAt = &now
log.Duration = int(now.Sub(log.StartedAt).Seconds())
participants, _ := a.store.GetParticipants()
for _, p := range participants {
if p.ID == id {
log.Overtime = log.Duration > p.TimeLimit
break
}
}
_ = a.store.UpdateParticipantLog(log)
}
}
}
func (a *App) saveSpeakerLog(state models.TimerState) {
if a.session == nil {
return
@@ -247,6 +299,12 @@ func (a *App) RemoveFromQueue(speakerID uint) {
}
}
func (a *App) SwitchToSpeaker(speakerID uint) {
if a.timer != nil {
a.timer.SwitchToSpeaker(speakerID)
}
}
func (a *App) PauseMeeting() {
if a.timer != nil {
a.timer.Pause()
@@ -508,3 +566,105 @@ func (a *App) DownloadAndInstallUpdate() error {
func (a *App) RestartApp() error {
return a.updater.RestartApp()
}
// Sound Management
func (a *App) getSoundsDir() (string, error) {
configDir, err := os.UserConfigDir()
if err != nil {
return "", err
}
soundsDir := filepath.Join(configDir, "DailyTimer", "sounds")
if err := os.MkdirAll(soundsDir, 0755); err != nil {
return "", err
}
return soundsDir, nil
}
func (a *App) SelectCustomSound(soundType string) (string, error) {
// Validate sound type
validTypes := map[string]bool{"warning": true, "timeup": true, "meeting_end": true}
if !validTypes[soundType] {
return "", fmt.Errorf("invalid sound type: %s", soundType)
}
// Open file dialog
selection, err := runtime.OpenFileDialog(a.ctx, runtime.OpenDialogOptions{
Title: "Select Sound File",
Filters: []runtime.FileFilter{
{DisplayName: "Audio Files", Pattern: "*.mp3;*.wav;*.m4a;*.ogg"},
},
})
if err != nil {
return "", err
}
if selection == "" {
return "", nil // User cancelled
}
// Get sounds directory
soundsDir, err := a.getSoundsDir()
if err != nil {
return "", err
}
// Determine destination filename
ext := filepath.Ext(selection)
destPath := filepath.Join(soundsDir, soundType+ext)
// Copy file
src, err := os.Open(selection)
if err != nil {
return "", err
}
defer func() { _ = src.Close() }()
dst, err := os.Create(destPath)
if err != nil {
return "", err
}
defer func() { _ = dst.Close() }()
if _, err := dst.ReadFrom(src); err != nil {
return "", err
}
return destPath, nil
}
func (a *App) GetCustomSoundPath(soundType string) string {
soundsDir, err := a.getSoundsDir()
if err != nil {
return ""
}
// Check for common audio extensions
extensions := []string{".mp3", ".wav", ".m4a", ".ogg"}
for _, ext := range extensions {
path := filepath.Join(soundsDir, soundType+ext)
if _, err := os.Stat(path); err == nil {
return path
}
}
return ""
}
func (a *App) ClearCustomSound(soundType string) error {
soundsDir, err := a.getSoundsDir()
if err != nil {
return err
}
extensions := []string{".mp3", ".wav", ".m4a", ".ogg"}
for _, ext := range extensions {
path := filepath.Join(soundsDir, soundType+ext)
if _, err := os.Stat(path); err == nil {
if err := os.Remove(path); err != nil {
return err
}
}
}
return nil
}

View File

@@ -69,4 +69,6 @@ type Settings struct {
Theme string `json:"theme" gorm:"default:dark"`
WindowWidth int `json:"windowWidth" gorm:"default:800"` // minimum 480
WindowFullHeight bool `json:"windowFullHeight" gorm:"default:true"` // use full screen height
WindowX int `json:"windowX" gorm:"default:-1"` // -1 = not set (center)
WindowY int `json:"windowY" gorm:"default:-1"` // -1 = not set (center)
}

View File

@@ -33,6 +33,7 @@ type SpeakerInfo struct {
ID uint `json:"id"`
Name string `json:"name"`
TimeLimit int `json:"timeLimit"`
TimeSpent int `json:"timeSpent"`
Order int `json:"order"`
Status SpeakerStatus `json:"status"`
}

View File

@@ -2,6 +2,8 @@ package updater
import (
"archive/zip"
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"io"
@@ -43,6 +45,7 @@ type UpdateInfo struct {
ReleaseNotes string `json:"releaseNotes"`
DownloadURL string `json:"downloadURL"`
DownloadSize int64 `json:"downloadSize"`
IsRebuild bool `json:"isRebuild"`
}
type Updater struct {
@@ -89,16 +92,40 @@ func (u *Updater) CheckForUpdates() (*UpdateInfo, error) {
u.downloadURL = downloadAsset.BrowserDownloadURL
// Find checksum asset
var checksumAsset *Asset
for i := range release.Assets {
if strings.Contains(release.Assets[i].Name, "macos-arm64") && strings.HasSuffix(release.Assets[i].Name, ".sha256") {
checksumAsset = &release.Assets[i]
break
}
}
latestVersion := strings.TrimPrefix(release.TagName, "v")
currentVersion := strings.TrimPrefix(version.Version, "v")
isNewer := isNewerVersion(latestVersion, currentVersion)
isRebuild := false
// Check if same version but different checksum (rebuild)
if !isNewer && checksumAsset != nil {
remoteChecksum, err := u.downloadChecksum(checksumAsset.BrowserDownloadURL)
if err == nil {
localChecksum, err := u.calculateBinaryChecksum()
if err == nil && remoteChecksum != localChecksum {
isRebuild = true
}
}
}
info := &UpdateInfo{
Available: isNewerVersion(latestVersion, currentVersion),
Available: isNewer || isRebuild,
CurrentVersion: version.Version,
LatestVersion: release.TagName,
ReleaseNotes: release.Body,
DownloadURL: downloadAsset.BrowserDownloadURL,
DownloadSize: downloadAsset.Size,
IsRebuild: isRebuild,
}
return info, nil
@@ -160,12 +187,27 @@ func (u *Updater) DownloadAndInstall(progressCallback func(float64)) error {
func (u *Updater) RestartApp() error {
destPath := filepath.Join(InstallPath, AppName)
// Launch new app
cmd := exec.Command("open", destPath)
// Use shell to launch new app after this process exits
// The sleep ensures the current app has time to exit
script := fmt.Sprintf(`sleep 1 && open "%s"`, destPath)
cmd := exec.Command("sh", "-c", script)
cmd.Stdout = nil
cmd.Stderr = nil
cmd.Stdin = nil
// Detach the process so it continues after we exit
if err := cmd.Start(); err != nil {
return fmt.Errorf("failed to launch updated app: %w", err)
}
// Release the process so it doesn't become a zombie
go func() {
_ = cmd.Wait()
}()
// Give the shell time to start
time.Sleep(100 * time.Millisecond)
// Exit current app
os.Exit(0)
return nil
@@ -304,6 +346,54 @@ func (u *Updater) copyDir(src, dst string) error {
})
}
// downloadChecksum fetches the remote SHA256 checksum file
func (u *Updater) downloadChecksum(url string) (string, error) {
client := &http.Client{Timeout: 10 * time.Second}
resp, err := client.Get(url)
if err != nil {
return "", err
}
defer func() { _ = resp.Body.Close() }()
if resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("failed to download checksum: status %d", resp.StatusCode)
}
data, err := io.ReadAll(resp.Body)
if err != nil {
return "", err
}
return strings.TrimSpace(string(data)), nil
}
// calculateBinaryChecksum calculates SHA256 of the current running binary
func (u *Updater) calculateBinaryChecksum() (string, error) {
execPath, err := os.Executable()
if err != nil {
return "", err
}
// Resolve symlinks to get actual binary path
execPath, err = filepath.EvalSymlinks(execPath)
if err != nil {
return "", err
}
file, err := os.Open(execPath)
if err != nil {
return "", err
}
defer func() { _ = file.Close() }()
hasher := sha256.New()
if _, err := io.Copy(hasher, file); err != nil {
return "", err
}
return hex.EncodeToString(hasher.Sum(nil)), nil
}
// isNewerVersion compares semver-like versions (e.g., "0.1.0" vs "0.2.0")
func isNewerVersion(latest, current string) bool {
if current == "dev" || current == "unknown" {

View File

@@ -106,24 +106,26 @@ func (t *Timer) Start() {
t.meetingWarned = false
if len(t.queue) > 0 {
t.startNextSpeaker(now)
t.startNextSpeaker(now, 0)
}
t.mu.Unlock()
go t.tick()
}
func (t *Timer) startNextSpeaker(now time.Time) {
func (t *Timer) startNextSpeaker(now time.Time, offset time.Duration) {
if len(t.queue) == 0 {
return
}
// Mark previous speaker as done (only if they were speaking, not skipped)
// Mark previous speaker as done and save their time spent
if t.currentSpeakerID != 0 {
timeSpent := int(now.Sub(t.speakerStartTime).Seconds())
for i := range t.allSpeakers {
if t.allSpeakers[i].ID == t.currentSpeakerID {
if t.allSpeakers[i].Status == models.SpeakerStatusSpeaking {
t.allSpeakers[i].Status = models.SpeakerStatusDone
t.allSpeakers[i].TimeSpent = timeSpent
}
break
}
@@ -135,8 +137,8 @@ func (t *Timer) startNextSpeaker(now time.Time) {
t.currentSpeakerID = speaker.ID
t.currentSpeaker = speaker.Name
t.speakerLimit = time.Duration(speaker.TimeLimit) * time.Second
t.speakerStartTime = now
t.speakerElapsed = 0
t.speakerStartTime = now.Add(-offset)
t.speakerElapsed = offset
t.speakingOrder++
t.speakerWarned = false
t.speakerTimeUpEmitted = false
@@ -191,7 +193,7 @@ func (t *Timer) NextSpeaker() {
var eventType EventType
if len(t.queue) > 0 {
t.startNextSpeaker(now)
t.startNextSpeaker(now, 0)
eventType = EventSpeakerChanged
} else {
t.running = false
@@ -225,11 +227,14 @@ func (t *Timer) SkipSpeaker() {
now := time.Now()
if len(t.queue) > 1 {
t.startNextSpeaker(now)
t.startNextSpeaker(now, 0)
t.mu.Unlock()
t.emit(EventSpeakerChanged)
} else {
// Only skipped speaker left - they need to speak now
t.startNextSpeaker(now, 0)
t.mu.Unlock()
t.emit(EventSpeakerChanged)
}
}
@@ -246,7 +251,16 @@ func (t *Timer) RemoveFromQueue(speakerID uint) {
return
}
// Remove from queue
// Find speaker info before removing
var speakerInfo models.QueuedSpeaker
for _, s := range t.queue {
if s.ID == speakerID {
speakerInfo = s
break
}
}
// Remove from current position in queue
for i, s := range t.queue {
if s.ID == speakerID {
t.queue = append(t.queue[:i], t.queue[i+1:]...)
@@ -254,11 +268,124 @@ func (t *Timer) RemoveFromQueue(speakerID uint) {
}
}
// Add to end of queue so they can speak later
if speakerInfo.ID != 0 {
t.queue = append(t.queue, speakerInfo)
}
// Mark as skipped in allSpeakers and move to end
t.updateSpeakerStatus(speakerID, models.SpeakerStatusSkipped)
t.moveSpeakerToEnd(speakerID)
}
// SwitchToSpeaker moves the specified speaker to front of queue and starts them
// If speaker is already done, resumes their timer from accumulated time
func (t *Timer) SwitchToSpeaker(speakerID uint) {
t.mu.Lock()
if !t.running {
t.mu.Unlock()
return
}
// First, find speaker in allSpeakers to get their info and status
var speakerInfo *models.SpeakerInfo
var speakerInfoIdx int
for i := range t.allSpeakers {
if t.allSpeakers[i].ID == speakerID {
speakerInfo = &t.allSpeakers[i]
speakerInfoIdx = i
break
}
}
if speakerInfo == nil {
t.mu.Unlock()
return
}
// Don't switch to currently speaking speaker
if speakerInfo.Status == models.SpeakerStatusSpeaking {
t.mu.Unlock()
return
}
// Calculate offset for resuming (0 for pending/skipped, timeSpent for done)
var offset time.Duration
if speakerInfo.Status == models.SpeakerStatusDone {
offset = time.Duration(speakerInfo.TimeSpent) * time.Second
}
// Save current speaker time
now := time.Now()
if t.currentSpeakerID != 0 {
timeSpent := int(now.Sub(t.speakerStartTime).Seconds())
for i := range t.allSpeakers {
if t.allSpeakers[i].ID == t.currentSpeakerID {
if t.allSpeakers[i].Status == models.SpeakerStatusSpeaking {
t.allSpeakers[i].Status = models.SpeakerStatusDone
t.allSpeakers[i].TimeSpent = timeSpent
}
break
}
}
}
// Find speaker in queue (pending/skipped) or create new entry (done)
foundIdx := -1
for i, s := range t.queue {
if s.ID == speakerID {
foundIdx = i
break
}
}
// Create QueuedSpeaker from SpeakerInfo
queuedSpeaker := models.QueuedSpeaker{
ID: speakerInfo.ID,
Name: speakerInfo.Name,
TimeLimit: speakerInfo.TimeLimit,
Order: speakerInfo.Order,
}
if foundIdx >= 0 {
// Remove from current position in queue
t.queue = append(t.queue[:foundIdx], t.queue[foundIdx+1:]...)
}
// Insert at front of queue
t.queue = append([]models.QueuedSpeaker{queuedSpeaker}, t.queue...)
// Move the selected speaker in allSpeakers to position after last done/speaking
insertPos := 0
for i, s := range t.allSpeakers {
if s.Status == models.SpeakerStatusDone || s.Status == models.SpeakerStatusSpeaking {
insertPos = i + 1
}
}
if speakerInfoIdx >= 0 && speakerInfoIdx != insertPos {
// Save speaker info before removing
savedInfo := *speakerInfo
// Remove from current position
t.allSpeakers = append(t.allSpeakers[:speakerInfoIdx], t.allSpeakers[speakerInfoIdx+1:]...)
// Adjust insert position if needed
if speakerInfoIdx < insertPos {
insertPos--
}
// Insert at new position
t.allSpeakers = append(t.allSpeakers[:insertPos], append([]models.SpeakerInfo{savedInfo}, t.allSpeakers[insertPos:]...)...)
// Update order numbers
for i := range t.allSpeakers {
t.allSpeakers[i].Order = i + 1
}
}
// Start this speaker with offset (0 for new speakers, accumulated time for done)
t.startNextSpeaker(now, offset)
t.mu.Unlock()
t.emit(EventSpeakerChanged)
}
func (t *Timer) Pause() {
t.mu.Lock()
@@ -299,9 +426,17 @@ func (t *Timer) Stop() {
t.mu.Unlock()
return
}
// Mark current speaker as done before stopping
// Mark current speaker as done and save their time spent
if t.currentSpeakerID != 0 {
t.updateSpeakerStatus(t.currentSpeakerID, models.SpeakerStatusDone)
now := time.Now()
timeSpent := int(now.Sub(t.speakerStartTime).Seconds())
for i := range t.allSpeakers {
if t.allSpeakers[i].ID == t.currentSpeakerID {
t.allSpeakers[i].Status = models.SpeakerStatusDone
t.allSpeakers[i].TimeSpent = timeSpent
break
}
}
}
t.running = false
t.paused = false